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Industry Trends
April 11, 2025
5
min read
Aviva Matan

What Minecraft’s Box Office Success Tells Us About Gen Z Engagement

We all know that it has been extremely hard to get people to go to the cinema since the pandemic. However, in a year where the movie industry has struggled to find its footing, A Minecraft Movie exploded onto the scene last week. With a jaw-dropping $163 million domestic opening and $313 million worldwide, it surpassed all expectations.

But beyond the numbers lies a bigger story: one that marketers, creators, and studios alike should be paying close attention to. This wasn’t just a win for Warner Bros: it was a wake-up call for how Gen Z consumes, interacts with, and amplifies culture.

Quick Context: Why Minecraft Matters

  • Launched in 2011, Minecraft is a sandbox game where players build, mine, and survive in blocky, pixelated worlds.
  • It’s the best-selling game in history, with over 180 million monthly players worldwide.
  • Its core audience? Gen Z and Gen Alpha, but it spans all ages.
  • This movie is Warner Bros. + Legendary’s live-action adaptation, starring Jason Momoa and Jack Black, and directed by Napoleon Dynamite’s Jared Hess.

A Box Office Blowout Worth Watching

Minecraft KILLED IT on their opening weekend:

  • Minecraft had the biggest domestic opening of 2025.
  • It also became the highest-grossing opening ever for a video game adaptation, beating The Super Mario Bros. Movie’s $146M debut in 2023.
  • It left other new releases in the dust. Jason Statham’s A Working Man opened to $7.2M, and Disney’s Snow White remake is already looking like one of the year’s biggest flops.


The movie had a lot working against it. The film had mixed reviews, an overstuffed release schedule, and a saturated IP market. And yet, Minecraft proved that when you speak Gen Z’s language, you can dominate.


The Marketing Strategy: Brand Collabs. Lots of em'

So how did Warner Bros. and Legendary pull this off?

Through the largest third-party brand collaboration campaign in studio history—yes, even bigger than Barbie’s.

They partnered with 45 brands, including:

  • McDonald’s
  • Doritos
  • Oreo
  • Poppi Soda

These weren’t just logo placements or lazy tie-ins. These partnerships created content that showed up everywhere Gen Z lives—TikTok, YouTube, gaming channels, and even IRL activations. The marketing campaign met the audience where they are, not where studios think they should be.

Minecraft/Doritos

A True Four-Quadrant Hit

Minecraft is what Hollywood calls a “four-quadrant” film—meaning it appeals to:

  • Men under 25
  • Women under 25
  • Men over 25
  • Women over 25

That’s a marketing unicorn. But it happened here because Minecraft did three crucial things:

  • Tapped into Gen Z and Gen Alpha culture through meme-laden, lore-heavy fan service (hello, Chicken Jockey).
  • Delivered a family-friendly spectacle with Jack Black and Jason Momoa drawing in parents.
  • Created a viral experience, not just a movie.

The Chicken Jockey & TikTok Pandemonium

A Minecraft Movie screenings have turned into full-on events—and not always in the traditional sense.

Audiences—mostly tweens and teens—aren’t just watching the movie. They’re filming themselves watching it. Reacting. Screaming. Laughing. Throwing popcorn. And in some cases, getting escorted out by the police.

The most viral moment? A seemingly throwaway line where Jack Black’s character says “Chicken Jockey.” For the uninitiated, that’s a rare creature in the Minecraft universe—a baby zombie riding a chicken. It’s not even a major plot point. But when it gets mentioned on screen? Absolute chaos.

Kids lose their minds. They hoot, holler, and chuck snacks in the air. TikTok clips show audiences waiting in silence just to record their own eruption when the line hits. It’s absurd. It’s hilarious. And it’s deeply instructive.

“Kids are watching movies like amped-up YouTubers, in noisy search of content.” The Guardian

It’s not unlike Rocky Horror Picture Show screenings—except now, the call-and-response lives on social media, not in shadow casts. This is a generation raised on livestreams and reaction videos. They want the theater experience to feel communal, spontaneous, and sharable.

Rolling Stone Article
Original content by @paintmeballs

Does this mean that nostalgia-inspired content is overrated?

One of the sharpest insights from A Minecraft Movie’s success? This wasn’t about nostalgia. It was about new IP that kids are obsessed with right now.

As No Film School put it:“Hollywood keeps betting on what parents remember. But kids want what they play with now.”

Studios have been endlessly rebooting old franchises, hoping that the warm glow of the past will put butts in seats. But Minecraft’s success shows that Gen Z crave content that feels current, that lives in the worlds they already love, that speaks their language—not their parents'.

But what does it all MEAN?  

So what can we take away from all this?

  • Gen Z wants to participate in an experience. From TikToks to theater mayhem, Minecraft became a social experience.
  • Wide partnership with brands pays off. The movie put a LOT of effort into brand partnerships and it paid off big time.
  • The IP doesn’t need to be nostalgic.

Oh: and let the kids throw the popcorn. The future of cinema—and marketing—depends on it.

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